![]() ![]() “I think this project gave all of us on the team the visual freedom to explore our animation medium in a unique way that differed from previous animated projects here. “Early on, we discussed the option of a stylized look, but quickly decided a project like this demanded a photoreal treatment,” VFX Supervisor Chris Waegner said. Photorealistic CG animation, in particular, formed the cornerstone of Sony Pictures Imageworks’ reimagining of Marko Kloos’ sci-fi story “Lucky 13.” With only the story’s outline to go on, the creative freedom afforded to Sony - and the rest of the studios - allowed them to design the world, characters, and starships as they liked. The popularity of 3D computer-generated animation ensured that a number of the short films were represented using this technique. ![]() Tasked with bringing Miller’s handpicked stories - 16 pre-existing ones, and two original tales that were written for the series - to life, each studio’s drive and love for their craft is evident in the sheer diversity of animation styles and art forms on display. Led by Miller’s own animation studio Blur, the production involved 13 studios and animators from nine countries. Taking inspiration from other anthologies, such as the iconic comic book series Heavy Metal, the show is a celebration of various short stories by acclaimed authors like Alastair Reynolds, Joe Lansdale, and John Scalzi. That balance is what makes Love, Death & Robots a unique Netflix property. I think I chose a few more sci-fi ones because that’s where I lean a little more heavily, but we tried very hard to balance it.” “It really was designed to be something for everyone,” Miller told IGN, “which means a pretty broad spectrum of sci-fi, fantasy, horror, and fantastic fiction. ![]()
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